The ‘music lab’ was part of a workshop called ‘Make it VR’, part of our mobile makerspace initiative. I was the internal project manager for ‘Make it VR’, created the concept with two colleagues, and designed as well as developed the digital and electronics content. The main goal of the project was to spread the maker movement.
In this part of the workshop, the participants created basic buttons from ‘trash’. We used everything from plastic, foam, paper, fabric, etc, as non-conductive materials and aluminum foil, steel wire, old cables, old cans, and other conductive materials, as design materials. The idea was to keep the possibilities open for the kids to be creative, but I also demonstrated two to three button designs to show them how different they could be.
Starting out, we wanted to show how modern hi-fi technologies could be created or used with affordable, familiar and/or reusable material. In the end we hoped to inspire pedagogues to broaden their crafting materials to include more technology oriented things, but also to inspire the children.
We chose to work with buttons or switches since those concepts are easy to grasp, and because its something kids use in their everyday lives. As they finished their button designs they were encouraged to test them in a simple music loop jamming application. It was designed with five different loops so that several children could try them out together and have a jam session with their own buttons. The application used anaglyph 3D with red and cyan to enable the children to use the 3D glasses they crafted and personalized in the previous workshop part. The idea with this was to make it a bit performative and fun for those watching as well as those jamming.
– Internal project management
– UX and play Design
– 3D modeling, animation and graphics creation
– Workshop host
I came up with the workshop content with one of my collegues. I created all applications in Unity, put together the circuits used, bought the materials, and I co-hosted the workshop with one assistant(two different depending on the language the children spoke). Click on the video below to see the simulation and sensors in action!